![]() In release mode, this same library compiles fine, with the only difference being the output path being the release vs. System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\jgall\AppData\Local\Temp\VMBuilds\workshop-climate-monitor\adafruit_adĪfruit_feather_m4\Debug\workshop-climate-lib'. ![]() Library folder does not exist: C:\Users\jgall\AppData\Local\Temp\VMBuilds\workshop-climate-monitor\adafruit_adaįruit_feather_m4\Debug\workshop-climate-lib ![]() Using library workshop-climate-lib version 2.0.0 in folder "file:///C:/Users/jgall/Documents/Arduino/libraries/workshop-climate-lib" I'm getting a "Library folder does not exist" error that doesn't happen when building in release mode. Excited to play with a new way of debugging, I opened up my solution and put the project in debug mode it doesn't compile. So, today I went through the debugging tutorial on the Visual Micro website, and things were great (using a simple sketch, no library or shared project). Historically I'd been living like a caveman and debugging to the serial console, cuz, well, that's how I'd been developing for Arduino for the previous 820 years. It's a pretty typical solution, nothing overly complicated. ![]() When compiling in release mode, everything is fantastic, and I've been developing this solution in release mode (sadly) quite successfully for over a year now. I've got a visual studio solution with an Arduino project and a shared project that contains all of my custom library code. ![]()
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